It is already possible through a setting though, so perhaps I could host a 60 Hz version on another page for those with super beefy processors. Though I mentioned previously that the game would now run at 60 fps, some of the heavier levels definitely bog down at that framerate. If you're desperate to try it out on your phone, a bluetooth keyboard works very well. However, this release does not yet include on screen mobile controls. Though I still love flash, what's great about this version is that it performs very well on mobile devices. If you didn't even know it was in development, then here is your exciting news.This is the first public version of the game, so please allow some time for the remaining bugs to be ironed out. Hopefully the fear of losing Happy Wheels did not prevent your restful sleep. Moments before the horrific, blasphemous death of flash, the java script version of Happy Wheels has arrived.
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